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The party, realizing they must destroy the jammer to escape, return to where Biwig is, only to realize that Biwig can keep calling down more Vendeeni soldiers for each one Fayt and the others defeat. Leingod and Sophia while Biwig is distracted, and run away. Just as the trade is about to begin, Biwig transports down a Transport Jammer, and claims that while they can't get any back-up, he can beam down as many troops as he likes. They make good of the bargain until warping down to the rendezvous point. Their trade would take place at the highest level in the Kirlsa Training Facility, where Fayt and friends fought against Shelby and first met Albel Nox. They reveal they have Robert Leingod and Sophia Esteed as their prisoners and demand Fayt as a trade. ( skip)īiwig first appears on a communication link with the Diplo shortly after Fayt Leingod, Cliff Fittir and Maria Traydor leave Elicoor II. All rights reserved.Spoilers, plot and/or ending details follow. No infringement on any existing copyright is intended. All games mentioned in this site are copyrighted by their respective producers and publishers. All materials are copyrighted by their respective authors. Thanks to LBL for providing the information! There's also now a link in the Downloads section with a shortcut to getting your ROM working perfectly!ĭecember 26, 2001: Forgot to add a section in the Characters pages about the chances of them starting with each Talent. It includes art for Ratix, Milly, Dorn, Cius, Iria, Ronixis, and Joshua. January 1, 2002: Tomato from DeJap let me use his character scans from the Japanese manual.
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March 10, 2002: Uploaded the SPC soundtrack to the Downloads page.
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Enjoy!Īpril 13, 2002: Added Pro Action Replay codes to the Hacking section, and a link to another SPC player in the Downloads section, which is supposedly better for listening to Star Ocean SPCs.
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Also, the new Patch Differences section gives you a complete list of name changes from the old to new patch.
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The manual has also been expanded a bit and a few niggling errors have been corrected. If you can confirm the truth or falsity of these facts, please contact me!ĭecember 31, 2003: The final DeJap patch has been released! To that end, the entire shrine has been redone to reflect the new names.
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The corrections are that a) Cius learns Tiger Blast from Rift Wave, not Spirit Blast and b) neither Smithing nor Compounding require any Talents at all. Thanks to everyone who sent in the info!įebruary 5, 2004: I've been contacted by people who have corrections to the site, but I'd like them confirmed before I add them. Finally, I was sent the location of Ashlay in Private Actions in Otanim. I've also been told that I was missing the Whirlwind weapon from the weapons page. 8p Some of them concern the Talents that Iria and Ashlay start with. May 23, 2004: I've made a couple of updates that have been sitting on my computer for ages. These are going to be the basis for the DeJap voice patch (if it ever does come out). May 25, 2004: I've updated the site with the translations of the voice clips. I'm also missing detailed Elemental information (enemies/equipment), but I'll try to get that up sometime in the future. This shrine does not cover AR (Approval Ratings) and Endings, because it's just too hard to pin down AR changes there's no way to accurately gauge them during the game, and they don't make enough of a difference IMO for me to go through all the guesswork. This shrine is based on version 1.0 of the DeJap patch see Downloads for more details. It was the spiritual sequel to Tales of Phantasia, and spawned its own sequels, Star Ocean: Second Story for PlayStation, Star Ocean: Bluesphere for Game Boy Color, and Star Ocean: Till The End of Time for PS2. Welcome to the Star Ocean Shrine! This amazing game was one of the last and largest to be released for the Super Nintendo Entertainment System.